

This option is unlocked by completing the game on Classic difficulty.Ĭouncil funding steadily decreases over time, eventually reaching §0. Results DrivenĪ country's funding is increased or decreased based on its panic level:įunding for each nation is adjusted on a monthly basis.

Nations may provide 10% to 400% of their base amount. This option allows funding rates far outside the usual range of §50 to §180. The values are fixed and listed below, unless Second Wave's option New Economy is enabled, which will randomize the values.Ī few Second Wave options can be enabled to modify or randomize XCOM funding. Country Funding, which is only given if the country has a satellite deployed over it.Base Funding which is the general income given by the Council (varies based on difficulty level).If all the Council members on a continent are covered by satellites, XCOM gains that bonus as well.Ĭash Flow Statement Gross Monthly Income ↑ The base's starting location automatically grants it that continent's bonus.For example, having 2 satellites in Asia on Easy/Normal provides 3 engineers, not 5. ↑ These are totals based on the number of satellites per continent, and are not cumulative.↑ The country in bold is the base's starting location, and determined by the continent that is chosen when starting the game.Laboratories and Workshops cost 50% less to build and maintainĥ0% discount on Foundry projects and Officer Training School training Instant Interrogation and Autopsy Research Council Member Rewards and Bonuses Continentĥ0% reduction in cost and maintenance of aircraft The country in bold is where the base will be located if you pick that continent to start the campaign. Craft Maintenance: 2 Interceptors and 1 Skyranger (§20 each, total §60 - the North America continental bonus reduces it to §30).Facility Maintenance: 1 Access Lift (§10), 1 Satellite Uplink (§15), and on Easy/Normal difficulties, 1 Officer Training School (§25).HQ Starting Money has a fixed value of §100 for all difficulty levels and is given once upon game start.Second Wave's option New Economy will affect this starting value.On Easy difficulty the base income values of countries are increased by 50%.Country Funding values for the initially placed base are §180 if North America (as United States), §100 if Europe (as Germany), §100 if Asia (as Japan), §130 if Africa (as Nigeria, and automatically includes 30% continental bonus) and §80 if South America (as Brazil).The Africa continental bonus further increases this value by 30%.Base Council Funding values vary by difficulty level and are §175 (Easy & Normal), §75 (Classic) and §50 (Impossible).After successfully responding to a request for assistance from a member nation, additional resources are often provided as a show of gratitude. Funding for the XCOM project is provided by the Council, whose member nations contribute the resources necessary to keep XCOM operational.
